Let Them Sculpt Cake!

Let Them Sculpt Cake!

Sculpting realistic slices of cake with No-Fire Clay…
7th grade ceramic cakes.  This project has been done for years by my colleagues through various contexts.
I had my students visit a cake shop; interview a baker, then take photos for ideas.  They also downloaded realistic images from the internet for inspiration and filled their sketchbooks with their ideas.
After brainstorming at least three 3-d designs, they drew a final design.  In later classes, I would have them practice their observational drawing skills by drawing some of the previous classes’ cakes, insisting they show a range of values (after drawing a value chart and looking at still life drawings of other artists).
Once the clay was dry, they painted with acrylic paint and varnished with glossy acrylic varnish.
Photo on 4-24-12 at 1.25 PM #2
photo (52)
photo (51)
Wearable Design for 3d Printer

Wearable Design for 3d Printer

7th grade “Wearable Designs”  or “Plastic Pendants”

Designed on Google Sketch-Up and printed on 3-d printer.  The requirement was that they design something wearable (so including a hook or hole to use as a charm or pendant; or a ring, etc.)

My Example:
Screen Shot 2012-06-15 at 10.26.37 AM
They began by drawing their idea on isometric paper.  Then they converted their hand drawing into a digital sketch on Google Sketch-Up.
Screen Shot 2012-06-15 at 10.24.54 AM
And a couple more examples, although missing one of the essential criteria in order to make it “wearable”….
Printing is a slow process, 2 hours per design.  I’ll try to add more photos as they finish.
Joseph Cornell-Inspired Boxes

Joseph Cornell-Inspired Boxes

My 7th graders created “Self Portrait Assemblage Boxes” after looking into the work of Joseph Cornell.  At this age, kids are very self aware and quickly evolving into teenagers.  This unit is all about self expression.  Kids collect objects to represent themselves, then fill their box by using a hot glue gun.  The box can be painted or collaged.  They are meant to design with a consciousness of background, midground, and foreground, and bonus points for an interactive element, such as a door that opens of a string that pulls, because Cornell often did the same- incorporated an element of play.

Here are a few finished works: